PORTFOLIO: Seminal Virtual Reality (VR) Developments By Scott

Scott’s Virtual Reality & Simulation/Visualization Technologies

Our team is known as “The Father’s of VR”. They built, and received U.S. Government patent awards on, the first immersive VR and augmented digital reality systems.

Some of those systems were very expensive, as high as $2.5M at the time. Now available in retail stores for under $600.


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The First Virtual Reality Systems from the 1970’s to today. Designed, built, patented and sold by Scott and his Team.


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Scott’s HMSI VR Integrated Google’s featuring the first front tension clamping Google mount with no overhead straps

 
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(Above) Handheld High ResVR Viewer By Scott & Team; first ultra small VR glasses by Scott & Team; 360 Degree VR ride for FOX/MCI; AI Expert coverage of Scott; Article on Scott’s VR

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Scott’s front mounted VR headset from 1990

Scott was featured in the Book: Garage Virtual Reality

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MORE PROJECT TRACK RECORD VIDEO:
Our patented ShapeWALL Tactile VR Surface Modules, Pods, Mobile devices and Modeling surfaces. From “Crazy Idea” to functional tool:

 


 Scott gave away Super super-low cost VR googles:

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If you can use tape, scissors, glue and pliers, you can most likely build some of these systems yourself.

You already have the main part of the electronics by using your phone, tablet, computer or gamebox. You don’t even have to tear any electronics apart. You can make this dual purpose.

As shown in this image, and in the time-stamps on our patent filings and issuance’s, we developed one of the first, if not the first, uses of a smartphone as the head-mounted display and position-sensor unit:

Get a new back mount or get new lenses and swap them out when you need to. It is designed for hot swap lenses. Ideal lenses are the stacked Fresnel flat stamp 70-120 degree or the Erfle 65 degree lens, or the Plano Convex 92/95 degree lens. These lenses, or lens sets, can be purchased from various suppliers online for less than $30.00. They are not as nice as LEEP lenses but will do in a pinch.

You can hot dip the whole mount in truck bed coating or black electrical tape-it for various amounts of blackout/immersion of the unit. (A famous game company spent millions on legal research to determine that due to past litigation from users of other gaming VR headsets from other companies, not ours, one cannot legally sell you a fully blacked-out headset mount.) You choose your safest blackout/immersion level based on your use and safety parameters.


Past VR Work & Products Include:

The U.S. Government, after extensive investigation, awarded us multiple seminal patents as sole inventor of immersive virtual reality chambers, now known as “The Cave” or “The Holodeck”. This technology is used in the highest end tactical mission simulators and defense training systems:

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Scott’s VR Patents Pre-Date Every Modern Silicon Valley Knock-off VR effort

We has consulted on Virtual Reality, Networked Simulation and wearable visualization technologies for a number of government and corporate clients. Here is an E! Entertainment Network segment about Scott’s work with the Production of Oliver Stone’s“Wild Palms”:


THE WHO-DID-WHAT-FIRST VR/VIRTUAL REALITY CONTROVERSY OVER THE $2B VR MARKET PROFITS:

THE FOLLOWING POWERPOINT DESCRIBES SOME OF SCOTT’S KEY TIME-STAMPED, THIRD-PARTY VALIDATED VIRTUAL REALITY INNOVATION MILESTONES, CLICK THIS LINK TO VIEW:

PAST MILESTONES 1.5


In 1978 Scott designed, engineered and produced an electro-optical extravaganza broadcast across the San Francisco Bay Area. It was viewed by millions. To help coordinate the massive numbers of staff and electronics, Scott wore a VR visor, shown below, and in network news coverage:
 
 
In 1978, for an ABC TV Contract for the Premiere of the very first BattleStar Galactica TV production, (Produced by Glen A. Larsen) Scott built a 10 foot by 10 foot walk-in fully operational VR Chamber (AKA: “The Holodeck” or “The Cave”) in San Francisco for which he was awarded the U.S. Patent:
  
This was a copy of Scott’s patented Holodeck:
 

In 1980 Eric M. Howlett developed the LEEP glass and plastics optics that were considered to be the best lenses for the first VR after his work in still image ViewMaster-type hobby systems for still photo enthusiasts.

  • Howlett, Eric M. U.S. Patent Number 4406532 “Wide Angle Color Photography Method and System” September 27, 1983
  • POP-OPTIX LABS “How Aberrations of the Film Image are Used to Neutralize Lateral Color and Distortion in the Magnifiers of the LEEP System of Ultra Wide Angle Stereophotography” 37th Annual Conference of the Society of Photographic Scientists and Engineers, Boston May 20-24, 1984. Howlett

Scott’s first CyberChair(TM) was documented functioning in 1984:

In 1985 Dr. Michael McGreevy and Scott Fisher and their associates at NASA Ames Research Center began using the LEEP very wide angle optics in spy satellite analysis views that provided 3D still images of bomb targets for drones and Defense Department projects.

  • “Wide Angle Orthostereo” SPIE conference proceedings, Santa Clara CA, Feb. 1990. Howlett
  • “Virtual Reality – A Brand New Medium”, Address to the Boston Computer Society, September 1990. Howlett

From 1990 to today, The United States Government has awarded Scott ongoing patents and federal credentials which stated that, after extensive federal confirmation research had confirmed and validated that Scott had invented, designed and built the first 1.) integrated VR Goggle Entertainment System, 2.) VR Glasses, 3.) Holodeck, CAVE VR, 4.) Tactile extrusion VR shape shifting wall, 5.) Cyber Chair 6.) Fresnel VR Glasses lens system and other Virtual Reality, Flight Simulator and Tactile mission simulator technology devices.

  • “Orthospace Projection Using Various Computer Platforms”, Presentation at the SPIE Conference on Display Technology, San Jose CA, February 1991. (with D.A. Smith and C.M. Galinsky). Howlett
  • “The Reality of Virtual Reality”, Dinner address for the Association for Women in Computing, Boston, March 19, 1991. Howlett
  • “Virtual Reality”, Conference Panel, Electronic Imaging International, Society for Information Display, Boston, October 1991. Howlett
  • “A wide Field-of View High Resolution Compact Virtual Reality Display” presentation and paper for the Society of Information Display, Boston, May 1992. Howlett
  • “The Promise of Virtual Reality,” Luncheon address for the IEEE Custom Integrated Circuits Conference, Boston, May, 1992. Howlett
  • “The Need for Realism in Virtual Reality” Presentation to the Committee on Virtual Reality Research and Development of the National Acadamy of Sciences, Washington, D.C. April, 1993. Howlett
  • “Experiments With Tomorrow: Virtual Reality” Workshop Presentation, Build Boston ’93 and Boston Society of Architects. Howlett
  • “Virtual Interfaces to Virtual Worlds (Head-Mounted-Displays)” Session Chair, Virtual Reality Systems VR Fall ’93. Howlett
  • “How Today’s Virtual Reality can Shape the Future” Proceedings of Virtual Reality Systems 493. Howlett
  • “CYBERFACE” Exhibit and Presentation for NASA Center for Technlogy Commercialization, July 1995. Howlett
  • “Technology in Trade Show Management” Speaker at Babson/Brandeis Executive Seminar on International Trade, March 1996. Howlett

Scott Douglas Redmond was on the cover and showcase story for Japan’s biggest VR entertainment magazine

University of North Carolina and VPL Research began using the LEEP optics in experimental systems and in products.
Scott designed and built, with his Team, the world’s first VR/Virtual Reality Online Social Media 3D video/media network on the internet using Windows 3.1 before VRML even existed:
 
Shortly thereafter VPL Research, the firm that had introduced the “Data Glove”, put together a color HMD using our optics, which they eventually marketed as the “Eyephone”. The system suffered from a limited field of view and poorer resolution compared with the Cyberface, but for years it was the only color LCD head-mounted display. Jaron Lanier notoriously partnered with Silicon Valley venture capitalists who bought vast amounts of PR promoting Lanier as the sole inventor of virtual reality and disdaining all others. Lanier and the Venture Capitalist frat boys had a famous, and very public, falling out after the ego’s of both exploded in the blogosphere. The Silicon Valley VC Cartel had a novel blacklisting and patent theft system as DESCRIBED AT THIS LINK: THE SILICON VALLEY CONUNDRUM
As of 1992, there were only about 50 people with actual budgeted projects working in VR. One bunch was in Silicon Valley and San Francisco. They all dated each other and maintained a VR Frat House community that later evolved into Burning Man. Dreadlocks, tattoos and the blog called “The Well” were essential cultural aspects for the San Francisco crowd. Scott was an “outsider” in that Bay Area crowd. Another group was in Seattle based around the University HITLAB and deeply monitored by Microsoft. The third group was military and based around defense centers in California, Nevada and Virginia.
On Sept. 15, 1992, Palmer Luckey was still an embryo and Oculus was not even a concept on a napkin.
Scott’s first commercial Virtual Reality arcade system was sold in 1991:
Here is a more recent Virtual Reality arcade system, with motion-base, that Scott designed that was then sold:
Scott’s VR inventions were featured in multiple Computer Graphics World articles as “firsts”:
From 1993 on, the White House, via Vice President Al Gore issued Scott a series of White House commendation letters for his Virtual Reality and Social Network inventions:
 

 

Scott was a technology consultant for Oliver Stone’s Film: WILD PALMS (production 1990-1993, Released 1993), which was, in part, based on Scott’s technology consulting and a storyline by Bruce Wagner. Here is a special segment E! Entertainment Network did on Scott’s technology as it appeared in WILD PALM’s:

   

In 1997 Scott won best Producer/Director in a national contest for the first entirely PC-Produced virtual reality theme park ride-film:

Media documentation proves that Scott was first on the 7 claimed virtual reality technologies, and that competitor hype (ie: Palmer Luckey/Facebook) over-shadowed the factual milestones that proved that Scott was actually first on those 7 technology developments:

Scott Douglas Redmond: Inventor of Modern VR Technologies

Why would anybody even bother arguing about who did what first in some obscure technology issue?
BECAUSE IT IS WORTH OVER TWO BILLION DOLLARS IN THE END!

Scott had the first known, filed, U.S. Patent on the use of a smartphone as an HMD display and position sensor per U.S. Patent filings and America Invents contracts:

2016 : The U.S. Patent Office issues determination that Scott beat Mark Zuckerberg on first social media and VR deployments. Facebook staff again suggest that Zuckerberg hire Scott to save collapsing Oculus initiative but professional jealously prevents Zuck from agreeing.

In 2017, a company named ZENIMAX sued FACEBOOK- OCULUS in a two billion dollar lawsuit over who had invented VR Goggles. FACEBOOK stated that a guy named Palmer Luckey had invented VR Goggles “in his garage” 20 years after Scott had been awarded patents on the Goggles. The case became a ground-breaking epic in Silicon Valley history. The case demonstrated that Palmer Luckey had not even been born ( Palmer was born in 1992) when Scott had already designed, patented, built, sold and demonstrated Scott’s VR Goggles, glasses and Holodeck rooms per U.S. Government records. Oculus staff have now been arrested for underage sex schemes, and the 2017 CES Oculus showings garnered some of the worst technology reviews-per-investment dollar of almost any new technology product. Scott has decades of time-stamped communications with both parties in the Z vs. F action.

ZENIMAX VS. FACEBOOK


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