Virtual Reality & Simulation/Visualization Technologies

Our team is known as “The Father’s of VR”. They built, and received U.S. Government patent awards on, the first immersive VR and augmented digital reality systems. Some of those systems were very expensive, as high as $2.5M at the time. Now you buy them in retail stores for under $600.
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MORE PROJECT TRACK RECORD VIDEO: Our patented ShapeWALL Tactile VR Surface Modules, Pods, Mobile devices and Modeling surfaces. From “Crazy Idea” to functional tool:

Our super-low cost VR googles:

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 If you can use tape, scissors, glue and pliers; you can, most likely, build some of these systems yourself. You already have the main part of the electronics by using your phone, tablet, computer or gamebox. You don’t even have to tear any electronics apart. You can make what you already have do dual purpose. As shown in this image, and in the time-stamps on our patent filings and issuance’s, we developed one of the first, if not the first, uses of a smartphone as the head-mounted display and position-sensor unit:   Discussion Of Parts Suppliers: Get a new back mount or get new lenses and swap them out when you need to. It is designed for hot swap lenses. Ideal lenses are the stacked Fresnel flat stamp 70-120 degree or the Erfle 65 degree lens, or the Plano Convex 92/95 degree lens. These lenses, or lens sets, can be purchased from various suppliers online for less than $30.00. You can hot dip the whole mount in truck bed coating or black electrical tape-it for various amounts of blackout/immersion of the unit. (A famous game company spent millions on legal research to determine that due to past litigation from users of other gaming VR headsets from other companies, not ours, one cannot legally sell you a fully blacked-out headset mount.) You choose your safest blackout/immersion level based on your use and safety parameters.


Past VR Work & Products Include:

The U.S. Government, after extensive investigation, awarded us multiple seminal patents as sole inventor of immersive virtual reality chambers, now known as “The Cave” or “The Holodeck”. This technology is used in the highest end tactical mission simulators and defense training systems:  We has consulted on Virtual Reality, Networked Simulation and wearable visualization technologies for a number of government and corporate clients. Here is an E! Entertainment Network segment about Scott’s work with the Production of Oliver Stone’s“Wild Palms”:

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http://www.vimeo.com/125658258

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